This page collects all the posts that are related to reverse engineering a specific game rather than an entire console or platform.
Introduction Welcome to our page dedicated to the technical details of the Gamecube game 007 Agent Under Fire! If you’re a fan of this classic first-person shooter game, you might... ...
As the name suggests Batman Forever is originally an Arcade Game that got ported to MS-DOS, the Playstation 1 and Sega Saturn by Iguana Entertainment (Acclaim Published). The original arcade... ...
Developed by Blitz Games (formerly known as Interactive Studios Limited) in 2000 as a cross platform action adventure game based on the movie with the same name. Throughout the engine... ...
Introduction to Crash Bandicoot Crash Bandicoot was one of the first 3D Platform games that managed to deliver both quality gameplay and impressive graphics for its time. It was developed... ...
This post contains either decompiled or disassembled source code projects for console games that were sold at retail stores. If you are interested to see officially released or leaked source... ...
Evolution/History of Playstation PS games (PS1,PS2,PS3 and PS4) from 1995 to 2018. PlayStation is a gaming brand that consists of four home video game consoles, as well as a media... ...
If you are interested in reversing a Sega Saturn game it can be useful to see what other platforms the game was released for, however if you don’t have a... ...
This page collects all the posts that are related to reverse engineering a specific game rather than an entire console or platform. {% include console.html %} ...
Home Alone 2 NES Source Code The Source Code for “Home Alone 2” was kindly released by Frank Cifaldi from GameHistoryorg (@frankcifald). Games on the same engine The same Game... ...
Making of Crash Team Racing Behind the scenes of Crash Team Racing - Naughty Dog’s final Crash title. Making of Crash Bandicoot 2 What 3D Editor is shown in the... ...
The source code for Ocean Software’s Mr Do! port to the gameboy has been officially released by two of the original developers. Description from Paul Hughes 1 Many moons ago... ...
This page is dedicated to listing Playstation 2 Demo Discs that contain developer debug symbols, either embedded inside the executable or as separate .map or .sym files. It was much... ...
Saints Row Undercover Also known as Saint Row - The Fall earlier in development, this is one of the rare few prototype games released by the developers themselves, in this... ...
The Sony Playstation portable used encrypted executables known as EBOOT.BIN, these are basically just an encrypted ELF file and it is possible to decrypt them with the correct tools. Some... ...
Introduction PlanetX3 is a brand new game developed by YouTube 8-bit guy for MS-DOS and released in early 2019. The game was developed using crowd funding through Kickstarter 1. The... ...
Introduction The Pokemon Reverse Engineering Team (PRET) have managed to pull off a marvellous achievement, they have fully reverse engineered Pokemon Red and Blue back into Z80 assembly code 1.... ...
You can get the official source code Here ...
Debug symbols are normally a rare treasure sought by reverse engineers from prototypes and beta versions of games, however in the early years of the PS2 it was common for... ...
This page collects all the posts that are related to source code including: Either officially released by the developer Leaked publicly online {% include console.html %} ...
Introduction to Super Mario 64 Reversing & Modding The Game was made by Nintendo EAD and was released in Europe on March 1st, 1997. The development team consisted of 2... ...
Introduction to Turok 64 Game was made by Iguana Entertainment under Acclaim and released on March 4th 1997. The development team consisted of 9 programmers under the lead of Rob... ...
Retail Wii Games with Debug Symbols The following table has all the known Wii games that have debug symbols in them, if you find any more please let us know!... ...
Wii U games with debug symbols A list of all the WiiU games that are known to have debug symbols are listed in the table below, eventually we want to... ...
Debug symbols left in games make reverse engineering almost a piece of cake, giving useful names to each of the functions in an executable and sometimes even full local variable... ...
Introduction to Debug Symbols Finding Debug Symbols when reverse engineering a game is the equivalent of buying a Strategy Guide, all the secrets are unlocked which is awesome but it... ...