Nintendo has has many data leaks in the past, but none as huge as the original Oman Archive of the late 90s or the Gigaleaks of 2020. This post is a reference point to help people catch up on any content they might have missed, each leak has its own page with much more detail about the contents of the archives.

We only list leaks that have development related content, mainly source code as that is the main focus of this site.

# Oman Archive (1999)

The “Oman Archive” was a leak of Nintendo Technical documents from a source inside SGI in late 1999. It was uploaded to the internet under the name oman.rar but has since been repackaged into multiple other archive formats.

An updated version of the Oman Archive was released in 2020 at the same time as the Gigaleak, another Nintendo Leak which includes N64 content.

Files Leaked:

• oman.rar

# Pokemon Leak (April 2020)

In April 2020 the source code for Generation one and two of the Pokemon games was released. A Page discussing this leak will be available some time in the future.

Files Leaked:

• Gen2.7z

# BroadOn Archive (2nd May 2020)

In early May 2020 a leak of Nintendo Source Code hit the popular image board 4chan. The material contained in this leak was obtained by a young hacker known as Zammis Clark.

Files leaked:

• unsorted.zip

# Citrus Leak (May 24th 2020)

The page on the Citrus leak is currently under development but here is a list of files that were included in the leak:

• ctr.7z
• ctr-etc.7z
• svn_v1.068.zip

# Gigaleak (24th July)

On the 24th of July 2020, the mother-load (2GB) was uploaded to a thread on 4chan and was dubbed the Gigaleak. This is a continuation of the leaks that were obtained from a iQue/BroadOn/Routefree hack earlier in the year.

Files Leaked:

• 20100713cvs_backup.tar.7z - CVS Repo Dump of projects such as ensata
• netcard.7z - Game Boy Advance Peripheral
• cgb_bootrom_trunk.zip - Game Boy Color Boot ROM
• pokemon-checkout.7z
• agb_bootrom_trunk.zip - Game Boy Advance Boot ROM
• other.7z - Source code for DMG, GBC, SNES games

# Gigaleak 2 (25th July)

On the 25th of July 2020, the day after the Gigaleak, its sequel Gigaleak 2 was uploaded to a thread on 4chan. This is a continuation of the leaks that were obtained from a iQue/BroadOn/Routefree hack earlier in the year.

Files Leaked:

• bbgames.7z (just contains bbgames.tar)

# Emerald Leak (2nd September 2020)

The Emerald leak occurred on the 2nd of September 2020 and included about 700MB of content related to the Wii and gamecube. So this would not quite qualify as a “Gigaleak” but it was definitely from the same source as the Gigaleak.

Files Leaked:

• emeralds.7z (742MB)

# Paladin Leak (30th September 2020)

The Paladin leak occurred on the 30th of September 2020 and included about 2.4GB of content related to the Nintendo IRIS and Pokemon spinoffs such as Ranger and Mystery Dungeon.

Files Leaked:

# Unexpected Leak (20th July 2021)

After more than half a year without any Nintendo leaks, on 20th July 2021 even more goddies were release to the internet from the archive of Zammis Clark.

Files Leaked:

• datasheet.7z - Low level hardware information for Switch Game cards and Gamecube memory cards
• DIAG4RVL.7z - just contains DIAG4RVL.zip
• DIAG4RVL.zip -Contains the source code for A Wii/Gamecube Diagnostic tool know as DIAG4
• pmEME_US20050207.7z - Pokemon Emerald Localisation from Japanese to Other languages information
• ique_player_common_tickets.7z - Collection of 86 tik and tikmd files for the iQue player (N64 version)
• haishin_20130912.zip - Pokemon X/Y Distribution event Software
• bb2.7z - Information and Verilog source code for the BroadOn Board 2 a planned Chinese version of the gamecube
• gen4_era_protos.7z - Diamond and perl prototype roms and the source code
• teru-sama_mail_2006.7z - A dump of the personal email inbox of Murakawa Tsushin

The main files inside DIAG4RVL.zip was the source code to a DVD that is used to test all the hardware components of the Gamecube/Wii’s hardware. This was used throughout the develpment of the console and also for fixing retail units.

### Nintendo Wii Diagnostic Disc Source Code

For more information on the contents of the DIAG4RVL archive check out this post.

Also inside DIAG4RVL.zip was the source code to the SDK provided to Nintendo by ArtX/ATI when developing both the Gamecube and Wii graphics hardware, we have a post covering it linked below.

### ATI Low Level Wii SDK

For more information on the leaked low level ArtX/ATI SDK check out this post.

For more information on the rest of the files leaked on the 20th July 2021 check out our post: