Tiger Game (dot) com Reverse Engineering

Edit on Github | Updated: 5th February 2024


Welcome to our page dedicated to Tiger Game(dot)com reverse engineering! The Tiger Game com was a handheld gaming console that was released in 1997, and was notable for being one of the first gaming consoles to feature a touchscreen interface.

If you’re interested in learning more about the technical aspects of this console and how it works, you’ve come to the right place. On this page, we’ve compiled a list of links to other pages that cover various topics related to Game(dot)com reverse engineering.

Whether you’re interested in understanding the hardware architecture of the console, analyzing game code, or exploring the many mods and hacks that have been created by enthusiasts over the years, you’ll find a wealth of resources and information on the pages we’ve linked to.

So grab your Game(dot)com and get ready to dive into the exciting world of Game com reverse engineering!


Castlevania Symphony of the Night

One of the best games, if not THE best game for the Tiger Game com was Castlevania SotN but unfortunetly it was cancelled before official retail release. Luckily a prototype was dumped in 2022 and it is fully playable. If you are looking for a game to reverse for the Tiger Game(dot)com this one is probably the most interesting!


If you’re interested in reverse engineering software for the Tiger Game(dot)com handheld console, it’s important to have a strong understanding of the hardware that powers it. By comprehending the inner workings of the Game(dot)com hardware, you can better understand how the software interacts with the hardware and how you can potentially modify or enhance it.

This section of our guide will provide you with detailed information and resources on the hardware of the Tiger Game(dot)com, including retail, prototype, and development hardware.

Development Kit Hardware

The only reference I can find about Tiger(dot)com development hardware is on the following page: Tiger Game.com 101: A Beginner’s Guide - RetroGaming with Racketboy It says:

Matt Scott, the owner of Byte-Size Sound, was hired as a subcontractor to create audio for specific Game(dot)com games. He later sold his development kit and software for around $700 on eBay in 2006.

The buyer was Brandon Cobb who has an excellent website on the Game com: The end of the game.com.

But sadly no images of this development kit seem to be available on the site and the eBay link will be long gone by now.