Working at SEGA Documentary

Edit on Github | Updated: 07 July 2020

SEGA Documentary

  • Filmed Around about the time Sonic 3 was near the end of its development.
  • Shows assembly code and development kit in part 2.
  • Video at the end mentions 1993 so I’m presuming thats when the documentary was filmed, but some commenters on Youtube believe it to be 1995. Presumably because its showing in-development games.
  • Dean Ruggles - Animator at SEGA Technical Institute ( working on Comix Zone animation)
    • Which Software is he using?
  • Adrian Stevens - Technical Director
    • What development kit is he using?
    • Normal PC connected to special cartridge in a normal sgea Genesis allows debugging.
    • Demonstrates being able to pause and step through the game using the debugger on the pc.