Playstation 1 File Formats

Edit on Github | Updated: 4th May 2019

File Formats used to distribute PS1 Discs

A Playstation One CD can either be directly put into your PC via the CD-ROM drive or mounting a .BIN/.ISO file. All of these are just ways to be able to see the contents of a PS1 Disc similar to a folder of files.

Extension Description
.BIN A BIN file needs a .CUE file in order to be useful, it is the raw binary contents of a PS1 disc
.CUE A CUE sheet describes a .BIN file and can be mounted on a pc to reveal the file system of the disc
.ISO A ISO file can be mounted on a pc to reveal the file system of the disc
.CHD Compressed Hunks of Data (CHD) format intiially created by MAME can be used in most PS1 emulators
.PBP Playstation Boot Package - PS1 games that run on the PSP (and also PS Classic)

File formats Located on the PS1 Disc

After mounting a PS1 Disc ISO/BIN/CUE you can view the file system of the Disc and you will see files with a variety of extensions, some of these extensions are standard across games and are listed in the table below.

Extension Description
.STR Streaming Movie
.BS MDEC Stream
.XA Streaming CD-ROM Vocals
.RSD 3D Model files
.TMD 3D Model files (for PSYQ libraries)
.PMD High speed Modelling data
.TOD Animation Data
.HMD Hierarchical 3D Model plus animation and other data
.TIM 2D Image file
.SDF Sprite Editor Project File
.PXL Pixel Image Data
.CLT Palette Data
.ANM Animation informaton for 2D
.TSQ Animation Time sequence for 2D
.CEL Cell Data
.BGD Background Map Data
.SEQ Audio Sequence file
.SEP Multi-Track Audio Sequence file
.VAG Audio Wavefile
.VAB Audio Source Data
.DA CD-DA Data
.FAT Memory Card File

3D Model Formats (RSD Formats)

These formats tend to be only available in source code and relate to 3D models.

Most of these are human readable ASCII files apart from TMD which is optimised for the game itself and DXF which is generated by the original 3D modeeling application (e.g 3D Studio).

You can convert DXF to RSD formats using the tool DXF2RSD provided in the PSQ SDK.

Format Description
DXF Drawing Exchange Format, Standard 3D model format used in a variety of 3D software such as AutoCAD and 3D Studio
RSD Format used in the 3D Graphics Tools while artists are editing
PLY Polygon vertices information (coordinates)
MAT Material (Texture) Information
GRP Group of Polygon information
MSH Mesh, information on how polygons are linked together
PVT Pivot file used for rotation information
COD Coordinate for Vertex data
MOT Animation information
OGP Vertex grouping information
TMD Format used by the game itself, MD is Modelling Data (What does the T stand for?)